---
syntax: markdown
tags: [tldr, common]
source: https://github.com/tldr-pages/tldr.git
---
# godot

> An open source 2D and 3D game engine.
> More information: <https://docs.godotengine.org/en/latest/tutorials/editor/command_line_tutorial.html>.

- Run a project if the current directory contains a `project.godot` file, otherwise open the project manager:

`godot`

- Edit a project (the current directory must contain a `project.godot` file):

`godot {{[-e|--editor]}}`

- Open the project manager even if the current directory contains a `project.godot` file:

`godot {{[-p|--project-manager]}}`

- Export a project for release using a given export preset (the preset must be defined in the project):

`godot --export-release {{preset}} {{output_path}}`

- Execute a standalone GDScript file (the script must inherit from `SceneTree` or `MainLoop`):

`godot {{[-s|--script]}} {{script.gd}}`
