feat(config): amethyst

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2023-11-01 14:46:14 +02:00
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# Default settings for amethyst
# Repo: `https://github.com/ianyh/Amethyst`
#
# Note due to issue 1419 (https://github.com/ianyh/Amethyst/issues/1419) some
# config values may conflict and not work if they are the same as the default
# values for amathyst. You can see these values on github at
# https://github.com/ianyh/Amethyst/blob/development/Amethyst/default.amethyst
# If you're experiencing conflicts and the settings are the same as the default,
# comment out the commands in this file.
#
# Move this file to: `~/.amethyst.yml`
# In order to register changes restart Amethyst.
# If you experience issues pulling in the changes you can also quit Amethyst and run: `defaults delete com.amethyst.Amethyst.plist`
# This removes the current preferences and causes Amethyst to restart with default preferences and pull configs from this file.
# layouts - Ordered list of layouts to use by layout key (default tall, wide, fullscreen, and column).
layouts:
- bsp
- tall
# - fullscreen
# - tall-right
# - wide
# - two-pane
# - middle-wide
- 3column-left
# - 3column-middle
# - 3column-right
# - 4column-left
# - 4column-right
# - column
# - row
# - floating
- widescreen-tall
# - widescreen-tall-right
# - bsp
# First mod (default option + shift).
mod1:
- option
- shift
# - control
# - command
# Second mod (default option + shift + control).
mod2:
- option
- shift
- control
# - command
# Commands:
# special key values
# space
# enter
# up
# right
# down
# left
# special characters require quotes
# '.'
# ','
# Move to the next layout in the list.
cycle-layout:
mod: mod1
key: space
# Move to the previous layout in the list.
cycle-layout-backward:
mod: mod2
key: space
# Shrink the main pane by a percentage of the screen dimension as defined by window-resize-step. Note that not all layouts respond to this command.
shrink-main:
mod: mod1
key: h
# Expand the main pane by a percentage of the screen dimension as defined by window-resize-step. Note that not all layouts respond to this command.
expand-main:
mod: mod1
key: l
# Increase the number of windows in the main pane. Note that not all layouts respond to this command.
increase-main:
mod: mod1
key: ','
# Decrease the number of windows in the main pane. Note that not all layouts respond to this command.
decrease-main:
mod: mod1
key: '.'
# General purpose command for custom layouts. Functionality is layout-dependent.
# command1:
# mod: <NONE>
# key: <NONE>
# General purpose command for custom layouts. Functionality is layout-dependent.
# command2:
# mod: <NONE>
# key: <NONE>
# General purpose command for custom layouts. Functionality is layout-dependent.
# command3:
# mod: <NONE>
# key: <NONE>
# General purpose command for custom layouts. Functionality is layout-dependent.
# command4:
# mod: <NONE>
# key: <NONE>
# Focus the next window in the list going counter-clockwise.
focus-ccw:
mod: mod1
key: j
# Focus the next window in the list going clockwise.
focus-cw:
mod: mod1
key: k
# Focus the main window in the list.
focus-main:
mod: mod1
key: m
# Focus the next screen in the list going counter-clockwise.
focus-screen-ccw:
mod: mod1
key: p
# Focus the next screen in the list going clockwise.
focus-screen-cw:
mod: mod1
key: n
# Move the currently focused window onto the next screen in the list going counter-clockwise.
swap-screen-ccw:
mod: mod2
key: h
# Move the currently focused window onto the next screen in the list going clockwise.
swap-screen-cw:
mod: mod2
key: l
# Swap the position of the currently focused window with the next window in the list going counter-clockwise.
swap-ccw:
mod: mod2
key: j
# Swap the position of the currently focused window with the next window in the list going clockwise.
swap-cw:
mod: mod2
key: k
# Swap the position of the currently focused window with the main window in the list.
swap-main:
mod: mod1
key: enter
# Move focus to the n-th screen in the list; e.g., focus-screen-3 will move mouse focus to the 3rd screen. Note that the main window in the given screen will be focused.
#focus-screen-n:
# focus-screen-<screen-number>:
# mod: mod1
# key: y
# Move the currently focused window to the n-th screen; e.g., throw-screen-3 will move the window to the 3rd screen.
# throw-screen-n:
# throw-screen-<screen-number>:
# mod: mod1
# key: u
# Move the currently focused window to the n-th space; e.g., throw-space-3 will move the window to the 3rd space.
# throw-space-<screen-number>:
# mod: mod1
# key: i
# Select tall layout
#select-tall-layout:
# mod: mod1
# key: a
# Select wide layout
#select-wide-layout:
# mod: mod1
# key: s
# Select fullscreen layout
select-fullscreen-layout:
mod: mod1
key: d
# Select column layout
select-column-layout:
mod: mod1
key: f
# Move the currently focused window to the space to the left.
throw-space-left:
mod: mod2
key: left
# Move currently the focused window to the space to the right.
throw-space-right:
mod: mod2
key: right
# Toggle the floating state of the currently focused window; i.e., if it was floating make it tiled and if it was tiled make it floating.
toggle-float:
mod: mod1
key: t
# Display the layout HUD with the current layout on each screen.
display-current-layout:
mod: mod1
key: i
# Turn on or off tiling entirely.
toggle-tiling:
mod: mod1
key: t
# Rerun the current layout's algorithm.
reevaluate-windows:
mod: mod1
key: z
# Turn on or off focus-follows-mouse.
toggle-focus-follows-mouse:
mod: mod2
key: x
# Automatically quit and reopen Amethyst.
relaunch-amethyst:
mod: mod2
key: z
# disable screen padding on builtin display
disable-padding-on-builtin-display: false
# Boolean flag for whether or not to add margins betwen windows (default false).
window-margins: false
# Boolean flag for whether or not to set window margins if there is only one window on the screen, assuming window margins are enabled (default false).
smart-window-margins: true
# # Add 10px margin between windows
# window-margins: true
# window-margin-size: 5
# The size of the margins between windows (in px, default 0).
window-margin-size: 0
# The max number of windows that may be visible on a screen at one time before
# additional windows are minimized. A value of 0 disables the feature.
window-max-count: 0
# The smallest height that a window can be sized to regardless of its layout frame (in px, default 0).
window-minimum-height: 0
# The smallest width that a window can be sized to regardless of its layout frame (in px, default 0)
window-minimum-width: 0
# List of bundle identifiers for applications to either be automatically floating or automatically tiled based on floating-is-blacklist (default []).
floating: []
# Boolean flag determining behavior of the floating list.
# true if the applications should be floating and all others tiled. false if the applications should be tiled and all others floating (default true).
floating-is-blacklist: false
# true if screen frames should exclude the status bar. false if the screen frames should include the status bar (default false).
ignore-menu-bar: false
# true if windows smaller than a 500px square should be floating by default (default true)
float-small-windows: true
# true if the mouse should move position to the center of a window when it becomes focused (default false). Note that this is largely incompatible with focus-follows-mouse.
mouse-follows-focus: false
# true if the windows underneath the mouse should become focused as the mouse moves (default false). Note that this is largely incompatible with mouse-follows-focus
focus-follows-mouse: false
# true if dragging and dropping windows on to each other should swap their positions (default false).
mouse-swaps-windows: true
# true if changing the frame of a window with the mouse should update the layout to accommodate the change (default false). Note that not all layouts will be able to respond to the change.
mouse-resizes-windows: true
# true to display the name of the layout when a new layout is selected (default true).
enables-layout-hud: true
# true to display the name of the layout when moving to a new space (default true).
enables-layout-hud-on-space-change: true
# true to get updates to beta versions of the software (default false).
use-canary-build: false
# true to insert new windows into the first position and false to insert new windows into the last position (default false).
new-windows-to-main: false
# true to automatically move to a space when throwing a window to it (default true).
follow-space-thrown-windows: true
# The integer percentage of the screen dimension to increment and decrement main pane ratios by (default 5).
window-resize-step: 5
# Padding to apply between windows and the left edge of the screen (in px, default 0).
screen-padding-left: 0
# Padding to apply between windows and the right edge of the screen (in px, default 0).
screen-padding-right: 0
# Padding to apply between windows and the top edge of the screen (in px, default 0).
screen-padding-top: 0
# Padding to apply between windows and the bottom edge of the screen (in px, default 0).
screen-padding-bottom: 0
# true to maintain layout state across application executions (default true).
restore-layouts-on-launch: true
# true to display some optional debug information in the layout HUD (default false).
debug-layout-info: true

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/**
* Almost Maximize
* Almost maximizes the window to the screen, leaving a small margin.
*
* @author Ville Viklund <https://github.com/ville6000>
*
* @param {Object} windows - All windows in the current space.
* @param {Object} screenFrame - The frame of the current screen.
* @param {Object} state - The state of the current space.
* @param {Object} extendedFrames - The frames of the windows in the current space.
* @return {Object} - The frames for the windows in the current space.
*/
function layout() {
return {
name: 'Almost Maximize',
getFrameAssignments: (windows, screenFrame, state, extendedFrames) => {
const width = screenFrame.width * 0.95
const height = screenFrame.height * 0.95
const x = (screenFrame.width - width) / 2
const y = (screenFrame.height - height) / 2
const windowFrames = {}
windows.forEach(window => {
windowFrames[window.id] = {
Y: screenFrame.y + y,
x: screenFrame.x + x,
width,
height,
}
})
return windowFrames
},
}
}