feat: add missing project files and fix architecture compliance

- Add LICENSE file (MIT)
- Add CONTRIBUTING.md with generator-first workflow guidelines
- Add Makefile with comprehensive development commands
- Add .editorconfig for consistent code formatting
- Add CHANGELOG.md for version tracking
- Remove inconsistent non-variant files that bypassed generator architecture
- Fix installation script to use variant-specific paths (prevent config overwriting)
This commit is contained in:
2025-09-06 00:36:23 +03:00
parent 11baabe545
commit dd5e539bb5
289 changed files with 29294 additions and 60 deletions

12
cli/lf/colors-dark-hard Normal file
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# Everforest colors for lf file manager
# Generated from template - do not edit manually
# Use the same color scheme as LS_COLORS
set color256 true
set icons true
# Colors based on file types (using ANSI codes)
map <c-r> :source ~/.config/lf/lfrc
# Set colors using environment variable
$export LF_COLORS="di=4:fi=7:ln=6:pi=3:so=5:bd=3;0:cd=3;0:or=1;0:mi=1;0:su=7;1:sg=7;3:ca=7;1:tw=7;4:ow=7;4:st=7;4:ex=2"

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cli/lf/colors-dark-medium Normal file
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# Everforest colors for lf file manager
# Generated from template - do not edit manually
# Use the same color scheme as LS_COLORS
set color256 true
set icons true
# Colors based on file types (using ANSI codes)
map <c-r> :source ~/.config/lf/lfrc
# Set colors using environment variable
$export LF_COLORS="di=4:fi=7:ln=6:pi=3:so=5:bd=3;0:cd=3;0:or=1;0:mi=1;0:su=7;1:sg=7;3:ca=7;1:tw=7;4:ow=7;4:st=7;4:ex=2"

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cli/lf/colors-dark-soft Normal file
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# Everforest colors for lf file manager
# Generated from template - do not edit manually
# Use the same color scheme as LS_COLORS
set color256 true
set icons true
# Colors based on file types (using ANSI codes)
map <c-r> :source ~/.config/lf/lfrc
# Set colors using environment variable
$export LF_COLORS="di=4:fi=7:ln=6:pi=3:so=5:bd=3;0:cd=3;0:or=1;0:mi=1;0:su=7;1:sg=7;3:ca=7;1:tw=7;4:ow=7;4:st=7;4:ex=2"

12
cli/lf/colors-light-hard Normal file
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# Everforest colors for lf file manager
# Generated from template - do not edit manually
# Use the same color scheme as LS_COLORS
set color256 true
set icons true
# Colors based on file types (using ANSI codes)
map <c-r> :source ~/.config/lf/lfrc
# Set colors using environment variable
$export LF_COLORS="di=4:fi=7:ln=6:pi=3:so=5:bd=3;0:cd=3;0:or=1;0:mi=1;0:su=7;1:sg=7;3:ca=7;1:tw=7;4:ow=7;4:st=7;4:ex=2"

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# Everforest colors for lf file manager
# Generated from template - do not edit manually
# Use the same color scheme as LS_COLORS
set color256 true
set icons true
# Colors based on file types (using ANSI codes)
map <c-r> :source ~/.config/lf/lfrc
# Set colors using environment variable
$export LF_COLORS="di=4:fi=7:ln=6:pi=3:so=5:bd=3;0:cd=3;0:or=1;0:mi=1;0:su=7;1:sg=7;3:ca=7;1:tw=7;4:ow=7;4:st=7;4:ex=2"

12
cli/lf/colors-light-soft Normal file
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# Everforest colors for lf file manager
# Generated from template - do not edit manually
# Use the same color scheme as LS_COLORS
set color256 true
set icons true
# Colors based on file types (using ANSI codes)
map <c-r> :source ~/.config/lf/lfrc
# Set colors using environment variable
$export LF_COLORS="di=4:fi=7:ln=6:pi=3:so=5:bd=3;0:cd=3;0:or=1;0:mi=1;0:su=7;1:sg=7;3:ca=7;1:tw=7;4:ow=7;4:st=7;4:ex=2"

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cli/lf/template.txt Normal file
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# Everforest colors for lf file manager
# Generated from template - do not edit manually
# Use the same color scheme as LS_COLORS
set color256 true
set icons true
# Colors based on file types (using ANSI codes)
map <c-r> :source ~/.config/lf/lfrc
# Set colors using environment variable
$export LF_COLORS="di={{ansi_blue}}:fi={{ansi_white}}:ln={{ansi_aqua}}:pi={{ansi_yellow}}:so={{ansi_purple}}:bd={{ansi_yellow}};{{ansi_black}}:cd={{ansi_yellow}};{{ansi_black}}:or={{ansi_red}};{{ansi_black}}:mi={{ansi_red}};{{ansi_black}}:su={{ansi_white}};{{ansi_red}}:sg={{ansi_white}};{{ansi_yellow}}:ca={{ansi_white}};{{ansi_red}}:tw={{ansi_white}};{{ansi_blue}}:ow={{ansi_white}};{{ansi_blue}}:st={{ansi_white}};{{ansi_blue}}:ex={{ansi_green}}"