mirror of
https://github.com/ivuorinen/gh-action-readme.git
synced 2026-01-26 11:14:04 +00:00
This commit represents a comprehensive refactoring of the codebase focused on improving code quality, testability, and maintainability. Key improvements: - Implement dependency injection and interface-based architecture - Add comprehensive test framework with fixtures and test suites - Fix all linting issues (errcheck, gosec, staticcheck, goconst, etc.) - Achieve full EditorConfig compliance across all files - Replace hardcoded test data with proper fixture files - Add configuration loader with hierarchical config support - Improve error handling with contextual information - Add progress indicators for better user feedback - Enhance Makefile with help system and improved editorconfig commands - Consolidate constants and remove deprecated code - Strengthen validation logic for GitHub Actions - Add focused consumer interfaces for better separation of concerns Testing improvements: - Add comprehensive integration tests - Implement test executor pattern for better test organization - Create extensive YAML fixture library for testing - Fix all failing tests and improve test coverage - Add validation test fixtures to avoid embedded YAML in Go files Build and tooling: - Update Makefile to show help by default - Fix editorconfig commands to use eclint properly - Add comprehensive help documentation to all make targets - Improve file selection patterns to avoid glob errors This refactoring maintains backward compatibility while significantly improving the internal architecture and developer experience.
90 lines
2.5 KiB
Go
90 lines
2.5 KiB
Go
// Package internal provides progress bar utilities for the gh-action-readme tool.
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package internal
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import (
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"fmt"
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"github.com/schollz/progressbar/v3"
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)
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// ProgressBarManager handles progress bar creation and management.
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// It implements the ProgressManager interface.
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type ProgressBarManager struct {
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quiet bool
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}
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// Compile-time interface check.
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var _ ProgressManager = (*ProgressBarManager)(nil)
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// NewProgressBarManager creates a new progress bar manager.
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func NewProgressBarManager(quiet bool) *ProgressBarManager {
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return &ProgressBarManager{
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quiet: quiet,
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}
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}
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// CreateProgressBar creates a progress bar with standardized options.
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func (pm *ProgressBarManager) CreateProgressBar(description string, total int) *progressbar.ProgressBar {
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if total <= 1 || pm.quiet {
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return nil
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}
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return progressbar.NewOptions(total,
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progressbar.OptionSetDescription(description),
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progressbar.OptionSetWidth(50),
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progressbar.OptionShowCount(),
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progressbar.OptionShowIts(),
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progressbar.OptionSetTheme(progressbar.Theme{
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Saucer: "=",
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SaucerHead: ">",
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SaucerPadding: " ",
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BarStart: "[",
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BarEnd: "]",
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}))
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}
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// CreateProgressBarForFiles creates a progress bar for processing multiple files.
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func (pm *ProgressBarManager) CreateProgressBarForFiles(description string, files []string) *progressbar.ProgressBar {
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return pm.CreateProgressBar(description, len(files))
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}
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// FinishProgressBar completes the progress bar display.
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func (pm *ProgressBarManager) FinishProgressBar(bar *progressbar.ProgressBar) {
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if bar != nil {
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_ = bar.Finish()
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}
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}
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// FinishProgressBarWithNewline completes the progress bar display and adds a newline.
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func (pm *ProgressBarManager) FinishProgressBarWithNewline(bar *progressbar.ProgressBar) {
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pm.FinishProgressBar(bar)
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if bar != nil {
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fmt.Println()
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}
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}
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// ProcessWithProgressBar executes a function for each item with progress tracking.
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// The processFunc receives the item and the progress bar for updating.
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func (pm *ProgressBarManager) ProcessWithProgressBar(
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description string,
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items []string,
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processFunc func(item string, bar *progressbar.ProgressBar),
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) {
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bar := pm.CreateProgressBarForFiles(description, items)
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defer pm.FinishProgressBarWithNewline(bar)
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for _, item := range items {
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processFunc(item, bar)
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if bar != nil {
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_ = bar.Add(1)
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}
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}
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}
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// UpdateProgressBar safely updates the progress bar if it exists.
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func (pm *ProgressBarManager) UpdateProgressBar(bar *progressbar.ProgressBar) {
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if bar != nil {
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_ = bar.Add(1)
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}
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}
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