Add initial project design and specification documents

- Add comprehensive design document with validated architecture
- Add formal specification with RFC 2119 requirements language
- Include MVVM architecture, testing strategy, and platform requirements
- Define shake detection algorithm and estimate generation logic

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Co-Authored-By: Claude <noreply@anthropic.com>
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# Hiha-Arvio (Sleeve Estimate) - Design Document
**Date:** 2025-11-18
**Project:** Hiha-Arvio
**Platforms:** iOS (primary), Web, macOS
**Technology:** .NET 8 MAUI, Blazor WebAssembly
## Overview
Hiha-Arvio (Finnish: "Sleeve Estimate") is a humor application that generates semi-random time estimates based on shake intensity. Users physically shake their phone (or mouse on desktop) to "pull an estimate from their sleeve" - a playful take on the Finnish expression for making educated guesses.
### Key Features
- **Dual estimation modes:** Work/project estimates and generic time durations (user-toggleable)
- **Intensity-based randomness:** Gentle shakes produce narrow, conservative ranges; vigorous shakes yield wide, unpredictable ranges
- **Hidden easter egg:** Shaking for >15 seconds triggers humorous/absurd estimates
- **Estimate history:** Last 10 estimates with timestamps (expandable for future stats)
- **Cross-platform:** Mobile-first (iOS), then web and macOS
## Architecture
### MVVM Pattern with Strict Separation
**Core Principle:** All business logic resides in ViewModels and Services for 100% testability. Views are thin, data-bound only.
### Models
```csharp
EstimateResult
├── Id: Guid
├── Timestamp: DateTimeOffset
├── EstimateText: string // "2 weeks", "eventually"
├── Mode: EstimateMode // Work, Generic, Humorous
├── ShakeIntensity: double // 0.0 to 1.0 normalized
└── ShakeDuration: TimeSpan
ShakeData
├── Intensity: double // Current shake strength
├── Duration: TimeSpan // How long shaking
└── IsShaking: bool
AppSettings
├── SelectedMode: EstimateMode // Work or Generic toggle
└── MaxHistorySize: int // Default 10
```
### Services (All Injectable)
**IAccelerometerService**
- Abstracts platform accelerometer access (iOS) or mouse movement (desktop/web)
- Emits raw sensor data stream
**IShakeDetectionService**
- Processes accelerometer stream
- Detects shake start/stop events
- Calculates normalized intensity (0.0-1.0)
- Tracks shake duration
**IEstimateService**
- Generates estimates based on intensity, duration, and mode
- Implements easter egg logic (>15s → humorous mode)
- Manages estimate pools and range calculations
**IStorageService**
- Persists AppSettings (Preferences API)
- Stores EstimateResult history (SQLite)
- Auto-prunes history to max size
### ViewModels
**MainViewModel**
- Orchestrates shake detection and estimate generation
- Commands: ShakeStarted, ShakeStopped
- Properties: CurrentEstimate, IsShaking, History
- Updates UI, saves estimates to storage
**SettingsViewModel**
- Manages mode toggle and future preferences
- Persists settings changes
### Views
**MainPage**
- Large shake detection zone (80% screen)
- Minimal UI: pulsing animation during shake
- Estimate display with fade-in animation
- Mode toggle at bottom
- Settings/History icons in top bar
**HistoryPage**
- Scrollable list of last 10 estimates
- Each item: estimate text, timestamp, mode badge, intensity indicator
- Pull-to-refresh support
**SettingsPage**
- Mode toggle (Work ⟷ Generic)
- Future: sensitivity adjustment, max history size
- About/version info
## Data Flow
1. User shakes device → `IAccelerometerService` emits sensor data
2. `IShakeDetectionService` processes stream → detects shake, calculates intensity
3. On shake stop → `MainViewModel` invokes `IEstimateService.GenerateEstimate(intensity, duration, mode)`
4. Service checks easter egg (duration > 15s → force humorous mode)
5. Service calculates estimate range based on intensity
6. Returns random `EstimateResult` from calculated range
7. `MainViewModel` updates UI and calls `IStorageService.SaveEstimate()`
8. Storage auto-prunes history if exceeding max size
## Shake Detection Algorithm
### Accelerometer Processing (iOS)
```csharp
1. Monitor accelerometer stream via Microsoft.Maui.Devices.Sensors.Accelerometer
2. For each reading (x, y, z):
magnitude = sqrt(x² + y² + z²)
3. Shake start: magnitude > 2.5g threshold
4. Track peak magnitude during shake session
5. Shake end: magnitude < threshold for 500ms continuous
6. Normalize intensity: peak / max_observed [0.0, 1.0]
```
### Mouse Movement Simulation (Desktop/Web)
```csharp
1. Track mouse delta (Δx, Δy) over sliding 200ms window
2. Calculate velocity: sqrt(Δx² + Δy²) / Δt
3. "Shake" detection: velocity exceeds threshold
4. Intensity: normalize velocity relative to max observed
```
## Estimate Calculation Logic
### Estimate Pools
**Work Mode (gentle shake):**
- Range: 2 hours, 4 hours, 1 day, 2 days, 3 days, 5 days, 1 week
**Work Mode (hard shake):**
- Range: 15 minutes, 30 minutes, 1 hour, 2 hours, 1 day, 3 days, 1 week, 2 weeks, 1 month, 3 months, 6 months, 1 year
**Generic Mode (gentle shake):**
- Range: 1 minute, 5 minutes, 10 minutes, 15 minutes, 30 minutes, 1 hour, 2 hours, 3 hours
**Generic Mode (hard shake):**
- Range: 30 seconds, 1 minute, 5 minutes, 15 minutes, 30 minutes, 1 hour, 2 hours, 6 hours, 12 hours, 1 day, 3 days, 1 week, 2 weeks, 1 month
**Humorous Mode (easter egg):**
- Mix: "5 minutes", "tomorrow", "eventually", "next quarter", "when hell freezes over", "3 lifetimes", "Tuesday", "never", "your retirement"
### Range Selection Algorithm
```csharp
GenerateEstimate(intensity, duration, mode):
1. IF duration > 15 seconds THEN mode = Humorous
2. SELECT estimate_pool based on mode
3. CALCULATE range bounds:
IF intensity < 0.3 THEN
range = first 20% of pool (conservative)
ELSE IF intensity < 0.7 THEN
range = first 50% of pool (moderate)
ELSE
range = entire pool (wild)
4. SELECT random estimate from range
5. RETURN EstimateResult with metadata
```
## Data Persistence
### Storage Implementation
**Technology:**
- SQLite (via `sqlite-net-pcl`) for EstimateResult history
- Preferences API for AppSettings
**Schema:**
```sql
CREATE TABLE EstimateHistory (
Id TEXT PRIMARY KEY,
Timestamp INTEGER NOT NULL,
EstimateText TEXT NOT NULL,
Mode INTEGER NOT NULL,
ShakeIntensity REAL NOT NULL,
ShakeDuration INTEGER NOT NULL
);
CREATE INDEX idx_timestamp ON EstimateHistory(Timestamp DESC);
```
**Operations:**
- `SaveSettings(AppSettings)` - Immediate persist to Preferences
- `LoadSettings()` - On app start
- `SaveEstimate(EstimateResult)` - After each shake, auto-prune if > max size
- `GetHistory(int count = 10)` - Return newest first
- `ClearHistory()` - For future reset feature
### Platform Storage Locations
- **iOS:** App's Documents directory
- **Web:** LocalStorage (settings) + IndexedDB (history)
- **macOS:** Application Support directory
## UI/UX Design
### Visual Design
**Color Scheme:** Clean, playful, high contrast
**Typography:** Large, bold estimates for readability
**Animations:** Smooth, 200-300ms transitions
### MainPage Details
- **Shake zone:** 80% of screen height, touch/click anywhere to activate
- **Active shake:** Subtle scale pulse animation (1.0 → 1.05 → 1.0 at 2Hz)
- **Estimate reveal:** Fade in + slight slide up
- **Mode toggle:** Bottom-aligned, labeled "Work Estimates ⟷ Generic Time"
- **Top bar:** Settings (gear icon), History (clock icon)
### HistoryPage Details
- **List items:**
- Estimate text (large, bold)
- Relative timestamp ("2 minutes ago")
- Mode badge (color-coded: blue=Work, green=Generic, orange=Humorous)
- Intensity indicator (3/5 filled dots)
- **Empty state:** "No estimates yet. Give it a shake!"
- **Pull-to-refresh:** Reload from storage
### Accessibility
- Full keyboard navigation support
- VoiceOver/TalkBack descriptions
- Minimum touch target: 44x44 points
- WCAG AA contrast ratios
## Testing Strategy
### Target Coverage: ~100%
### Unit Tests (xUnit + NSubstitute)
**Services:**
- `EstimateServiceTests`
- Verify intensity → range mapping
- Test each mode's estimate pools
- Validate easter egg trigger (>15s)
- Check randomness bounds
- Edge cases: 0.0 intensity, 1.0 intensity
- `ShakeDetectionServiceTests`
- Magnitude calculation accuracy
- Threshold detection (start/stop)
- Intensity normalization
- Duration tracking
- `StorageServiceTests`
- CRUD operations
- History auto-pruning
- Settings persistence
- Concurrent access handling
**ViewModels:**
- `MainViewModelTests`
- Command execution
- Property change notifications
- Service interaction mocking
- History updates
- `SettingsViewModelTests`
- Setting changes trigger persistence
- Mode toggle behavior
### Integration Tests
- Test full data flow: ShakeDetection → EstimateService → Storage
- Mock only platform-specific dependencies (accelerometer)
- Verify ViewModel + Services integration
### UI Tests (Appium - Future)
- Critical path: Shake gesture → Estimate appears → Check history
- Mode toggle switches estimate pool
- Platform-specific: iOS shake, web mouse movement
### Test Data Builders
```csharp
EstimateResultBuilder
.WithMode(EstimateMode.Work)
.WithIntensity(0.5)
.Build();
ShakeDataBuilder
.WithIntensity(0.8)
.WithDuration(TimeSpan.FromSeconds(5))
.Build();
```
### Deterministic Testing
- Seed RNG in tests for reproducible randomness
- Time-based tests use injectable `ITimeProvider`
## Platform-Specific Implementation
### iOS (Primary Platform)
- **Accelerometer:** `Microsoft.Maui.Devices.Sensors.Accelerometer`
- **Permissions:** Add motion usage description to Info.plist
- **Background behavior:** Pause monitoring when backgrounded
- **Native feel:** iOS design patterns, haptic feedback on shake
- **Target:** iOS 15+ (MAUI .NET 8 requirement)
### Web (Blazor WebAssembly)
- **Mouse simulation:** Track delta movement, calculate velocity
- **Shake zone:** Visual boundary for mouse movement
- **Alternative:** Device Orientation API for mobile browsers
- **PWA:** Progressive Web App manifest for home screen install
- **Responsive:** Works on mobile browsers and desktops
### macOS
- **Input:** Mouse movement tracking (similar to web)
- **Native chrome:** macOS window style and menu bar
- **Keyboard shortcut:** Cmd+Shift+S to trigger manual shake
- **Accessibility:** Full keyboard navigation
### Dependency Injection Registration
```csharp
// MauiProgram.cs
#if IOS
builder.Services.AddSingleton<IAccelerometerService, IOSAccelerometerService>();
#elif WINDOWS || MACCATALYST
builder.Services.AddSingleton<IAccelerometerService, MouseMovementService>();
#endif
builder.Services.AddSingleton<IShakeDetectionService, ShakeDetectionService>();
builder.Services.AddSingleton<IEstimateService, EstimateService>();
builder.Services.AddSingleton<IStorageService, StorageService>();
```
## Project Structure
```
HihaArvio.sln
├── src/
│ ├── HihaArvio/ # Main MAUI project
│ │ ├── Models/
│ │ │ ├── EstimateResult.cs
│ │ │ ├── ShakeData.cs
│ │ │ └── AppSettings.cs
│ │ ├── ViewModels/
│ │ │ ├── MainViewModel.cs
│ │ │ └── SettingsViewModel.cs
│ │ ├── Views/
│ │ │ ├── MainPage.xaml
│ │ │ ├── HistoryPage.xaml
│ │ │ └── SettingsPage.xaml
│ │ ├── Services/
│ │ │ ├── Interfaces/
│ │ │ │ ├── IAccelerometerService.cs
│ │ │ │ ├── IShakeDetectionService.cs
│ │ │ │ ├── IEstimateService.cs
│ │ │ │ └── IStorageService.cs
│ │ │ ├── EstimateService.cs
│ │ │ ├── ShakeDetectionService.cs
│ │ │ ├── StorageService.cs
│ │ │ └── Platform/
│ │ │ ├── IOSAccelerometerService.cs
│ │ │ └── MouseMovementService.cs
│ │ ├── MauiProgram.cs
│ │ └── App.xaml
│ ├── HihaArvio.Core/ # Shared business logic (optional)
│ └── HihaArvio.Web/ # Blazor WebAssembly (future)
└── tests/
├── HihaArvio.Tests/ # Unit tests
├── HihaArvio.IntegrationTests/ # Integration tests
└── HihaArvio.UITests/ # UI automation (future)
```
## Dependencies
### Core Dependencies
- `Microsoft.Maui.Controls` (.NET 8)
- `CommunityToolkit.Mvvm` (Source generators, MVVM helpers)
- `sqlite-net-pcl` (Database)
- `SQLitePCLRaw.bundle_green` (SQLite runtime)
### Testing Dependencies
- `xUnit` (Test framework)
- `NSubstitute` (Mocking)
- `FluentAssertions` (Assertion library)
- `Coverlet.Collector` (Code coverage)
- `Appium.WebDriver` (UI tests - future)
### Development Tools
- `ReportGenerator` (Coverage reports)
- `StyleCop.Analyzers` (Code analysis)
## Build & Deployment
### CI/CD Pipeline (GitHub Actions)
```yaml
1. Build .NET MAUI solution
2. Run unit tests
3. Run integration tests
4. Collect code coverage (Coverlet)
5. Generate coverage report (ReportGenerator)
6. Enforce coverage threshold: 95%+
7. Build iOS app (on macOS runner)
8. Build web app (publish Blazor)
```
### Code Quality
- **Nullable reference types:** Enabled
- **Warnings as errors:** Enabled
- **Code analysis:** StyleCop + built-in analyzers
- **EditorConfig:** Consistent formatting rules
### Release Strategy
- **Phase 1:** iOS app (TestFlight beta)
- **Phase 2:** Web app (static hosting)
- **Phase 3:** macOS app (App Store)
## Future Enhancements
### Stats Dashboard (Post-MVP)
- Most common estimate
- Average shake intensity
- Total shakes count
- Humorous mode discovery rate
### Advanced Features
- Custom estimate pools (user-defined)
- Sensitivity adjustment slider
- Share estimate to clipboard/social
- Team mode (synchronized shaking)
### Localization
- Finnish translation (native language)
- English (default)
- Extensible for more languages
## Success Criteria
- ✅ Test coverage ≥95%
- ✅ iOS app functions on iOS 15+
- ✅ Shake detection feels responsive (<100ms latency)
- Estimate generation is visually randomized
- History persists across app restarts
- Easter egg discoverable but not obvious
- All three platforms build without errors
## Technical Risks & Mitigations
| Risk | Mitigation |
|------|------------|
| Accelerometer sensitivity varies by device | Adaptive normalization, user calibration option |
| Web mouse simulation feels unnatural | Add tutorial/demo, support touch on mobile web |
| SQLite performance with large history | Auto-prune, indexed queries, async operations |
| .NET MAUI platform quirks | Thorough platform-specific testing, community resources |
| Test coverage hard to reach 100% on Views | Keep Views minimal, test ViewModels exhaustively |
---
**Document Status:** Validated
**Next Steps:** Create formal specification, begin implementation planning